|PlayStation All-Stars Battle Royale|
Official cover art
SCE Santa Monica Studio
Bluepoint Games (PS Vita)
|Publisher(s)||Sony Computer Entertainment|
|First Release||November 20th, 2012 (NA)
January 31st, 2013 (JPN)
|Genre(s)||Platform Fighting, action|
PEGI: 12+ 
|Media||Blu-ray Disc, PlayStation Vita card, download|
PlayStation All-Stars Battle Royale is a crossover platform fighting game exclusively for the PlayStation 3 and PlayStation Vita. It was developed at SuperBot Entertainment along with SCE Santa Monica Studios and was published by Sony Computer Entertainment.
Originally, prior to its announcement, there were rumors of a PlayStation crossover game under the name of Title Fight. These rumors were supplied by leaked images of Sweet Tooth from Twisted Metal and Kratos from God of War. Soon a survey, leaked by PlayStation Lifestyle, provided the official name PlayStation All-Stars Battle Royale. The game was officially revealed on Game Trailers TV on April 26, 2012 and will be developed by SuperBot Entertainment.
A version for the PlayStation Vita was mentioned at the E3 2012 showing. Cross-connecting with a PlayStation 3 console will yield bonus unlockable content.
PlayStation All-Stars Battle Royale will be one of the games available in Sony's new "Cross-Buy" feature, where if one buys the PlayStation 3 version, the PlayStation Vita will be available at no extra cost.
|Computer and Video Games||6.8/10|
|Electronic Gaming Monthly||7.5/10|
|Official PlayStation Magazine(UK)||6/10|
In PlayStation All-Stars Battle Royale, up to four players fight on screen using characters from various PlayStation franchises. Every character in the game has their own combat style and a super move or three that can be unleashed when a meter reaches its full potential from landing attacks to build AP (All-Star Power), which is used to score K.O.s. The fightning style plays similar to Nintendo's popular fightning series, Super Smash Bros. (this type of fighting game is known as a Mascot Fighter in certain circles). Blocking and rolling, as well as usage of items are also included. However, the system of building up meter to use a special move to score points is unique to the game.
Around 24 different moves can be done with each character, with Square button moves usually being basic attacks, Triangle button moves being strong or unique attacks, and Circle button moves being moves with more unique properties compared to the former two. All characters have four of each button move, with 4 on ground each and 4 in midair each as well (though despite some moves being aerial versions of a grounded move, some moves may actually a different attack in midair; one move may be different followups, and so forth). Also, the right thumbstick can be used to throw opponents (which cannot be blocked), but unlike attacking, and like attacking with an item, it forces AP to be dropped by an opponent hit by the throw (though AP gain doesn't happen on a connecting throw for the user).
Stages in the game are inspired by two different franchises for each stage. The stages will interact with the player by changing the landscape or posing a threat.
There is also system called the Infinite Avoidance System. Once a combo reaches a certain AP threshold, this system activates. It breaks a character out of a combo into an invincible aerial state. This tends to vary for each character depending on their playstyle as a balance.
The game features a traditional single-player arcade mode, in which players must defeat several randomly-selected opponents, followed by a character-specific rival battle and, ultimately, a battle against the game's main antagonist and final boss, Polygon Man. Multiplayer modes include time-based matches, where players compete to achieve the most kills within a time limit, stock based matches, where players attempt to be the last one standing, and kill-limit matches, where players compete to be the first to reach a certain number of kills. The game also features a single-player challenge mode, in which players attempt to complete specific objectives.
|Practice Small 1||Practice Small 2||Practice Medium 1|
|Practice Medium 2||Practice Large 1||Practice Large 2|
- In the intro video, the most iconic parts of the characters glow, since they aren't visible against the poorly lit background:
- Jak's scarf, the red in his goggles, and the yellow of his Gyro Burster.
- Ratchet's Nav unit, the blue of his Constructo Pistol, and Clank's eyes.
- Nathan Drake's gun holster.
- The golden tip of Sly's cane.
- Fat Princess's crown.
- Good Cole and Evil Cole's forearms (charged with electricity).
- The gold trims of Sir Daniel's armor.
- Radec's eyes.
- Sackboy's zipper and Popit.
- Big Daddy and Little Sister's eyes.
- Nariko's hair.
- The red strips of Dante's jacket.
- Heihachi's belt.
- Toro's headband.
- The red in Spike's jacket and the blue in his monkey-catching gear.
- PaRappa's beanie.
- Raiden's High Frequency Blade and lights on his armor.
- Sweet Tooth's flame hair.
- Kratos' red tattoos.
- This marks the first time PaRappa, Sly, Radec, Sackboy, Zeus, Isaac and Big Daddy have been in a T rated game.
- This also marks Ratchet's first appearance in a T rated game since Ratchet: Deadlocked (2005).
- ↑ http://www.youtube.com/watch?v=PwxSIzV0QX8&feature=youtu.be
- ↑ http://www.playstationallstarsbattleroyale.com/
- ↑ http://ps3.ign.com/articles/122/1223840p1.html
- ↑ http://www.gamesradar.com/report-sony-producing-mascot-fighter-codenamed-title-fight/
- ↑ http://www.gametrailers.com/video/debut-interview-playstation-all-stars/729624
- ↑ http://www.youtube.com/watch?v=0s42w1YupbQ&feature=related